Comments (42)
iOS 5.1.1 sufferers, if you know your way around the iOS file system, try my AirFloat signed binary. Here's the file itself: https://www.dropbox.com/s/isgkitncynytl4y/AirFloat
Take that file and copy it over /Applications/AirFloat.app/AirFloat and see if that works for you.
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I have this on my iPod 4g with iOS 5.1.1. Crashes almost instantly on launching.
Rebooting, uninstalling,rebooting then reinstalling had no effect.
I had just updated Cydia before installing.
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iPad 1g on 5.1.1. Same situation as busterBoom.
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As mentioned in the other issue, there's no crash report. When I run it from the command line I get "Killed: 9"
I'll try to run it under GDB today and see what I can get. I'm not an expert at GDB so if there's any tips on how to get useful information I'd appreciate. Also if any developers want to coordinate I can give you shell access to my iPhone4 so you can debug.
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This seems like it could be relevant, even though it doesn't exactly make sense.
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This also looks very relevant, might be a codesigning issue on 5.1.1
peterfillmore/removePIE#1
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iPod Touch 4g on iOS 5.1.1, same problem. No crash report.
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Ok, I got this working on my iPhone 5.1.1 device. I cloned the git repo, I modified my xcode to allow self-signed certs to sign code (http://mouhassan.wordpress.com/2013/02/15/using-xcode-without-provisioning-profile/). Then I built a new binary, zipped it up and copied it over and it's working now!
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@trenskow I'm curious, is there anything in this app that would prevent it from being sold through the App Store? Just curious if there's a reason you wouldn't put the app up in the App Store. Thank you again!
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I cannot tell you how greatful I am you investating this. I have no 5.1 device, so I have no way of debugging the issue. If it's a code signing issue, then it's a simple fix. @pabloav thanks! I'll give it a few days to see if there is anyone else who are successful with your build. If so I will submit an update with your binary. Once again. Thanks!
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Used pabloav's binary on my iPad 1g on 5.1.1. Program launches fine and an airplay target appears in itunes. When I select the airfloat device, track information appears on the ipad, but audio only plays over headphones, not the regular speaker. App also crashes if screen locks.
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Glad I could help, thank you for open sourcing. When you're ready If
you want to build and post a test deb I'll try it on my iOS 5 and 6
devices.
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Hey!
Just wanted to let you know that AirFloat works on my iPhone 4S (iOS 5.1.1) w/ pabloav's file. Thank you very much, pabloav for helping get it to work! (And thank you trenskow for developing it ^-^)
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pabloav's file iPad 1G 5.1.1 and iphone 3GS 5.1.1:
no sound via dock
no sound via speakers
no sound with backlight off
sound via headphones
I'm testing now, if 2 devices stay in sync. With airfloat 1.2 I could hear 2-3 songs without problems.
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Just wants to say thanks. Works for me: ipod touch 2ndG, IOS 5.1.1.
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Using pabloav's file on my iPod touch 4g with iOS 5.1.1 works beautifully!
No issues so far.
Loving AirFloat!
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I can't seem to get either of my devices, original iPad and iPhone 3GS both running iOS 5.1.1, to work with the new binary. Sad day.
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Also running into problems with pabloav's binary on iPhone 4 iOS 5.1.1 :(
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Open and suddenly crash on iPad 5.1.1 Not showing splash screen yet
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thanks pabloav, works for me on iphone 4 @ 5.1.1
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I compiled the source and performed the steps to allow self-signed certificates to sign code, and it worked with the binary I built.
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@iemdone or @pabloav: Can you please explain to me, how you are signing the code? I am obviously doing something wrong, since it still doesn't work in the new version.
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@trenskow : I pretty much followed the instructions on this blog posting (http://mouhassan.wordpress.com/2013/02/15/using-xcode-without-provisioning-profile/), specifically steps 4 (create a self-signed certificate) and 5 (configured xcode to allow self-signed certificates). Depending on your version of xcode, the process for allowing self-signed certificates may have changed. It's been a month now and my memory is not what it used to be. You have to change the project/product to use the self-signed cert. I diffed my source tree and the only changes were to the .xcodeproj file. If you still can't get it working I'll try to get you a pull request with the changes to my xcodeproj file.
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@pabloav I never answered you to why I just don't put it back on the App Store. It turns out, that somewhere in the "iOS Developer Terms and Conditions" there is a paragraph, that says something about, that Apple will not accept apps, that is the result of any reverse engineering of Apple products. Which in AirFloat's case certainly is the case. So the reason why AirFloat Speakers can go on the App Store, and AirFloat cannot, is because AirFoil Speakers do no contain the AirPort Express's private RSA key.
EDIT: Even though I did not directly reverse engineer the AirPort Express, but grabbed the key off the internet.
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Just tried @pabloav 's binary. Same as before in that the app tries to launch but doesn't make it farther than the initial milliseconds of transitioning to the app before crashing. iPad 1g - 5.1.1
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@pabloav 's file replacement fix worked for me, thanks! (Ipod 3g - 5.1.1)
https://www.dropbox.com/s/isgkitncynytl4y/AirFloat
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@pabloav 's replacement fix worked for me as well. Thank you! (iPhone 4S - 6.0.1)
Edit: @pabloav 's replacement binary also makes AirFloat work correctly on my 1st gen iPad with iOS 5.1.1. Thanks @pabloav
https://www.dropbox.com/s/isgkitncynytl4y/AirFloat
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hi! @trenskow i sent you a mail a few months ago, i have an ipod 4th gen, on 4.2.1 and an iphone 4 on 5.1.1, the question is, iph4 is impossible to work, but older versions of airfloar worked perfectly, i have an crash log but its named launchd (it creates when i open airfloat). about ipod, on 4.2.1 works fine.
could you please allow us a way of downloading older versions of airfloat?
i can give any information that you need
thank you
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@pabloav your binary worked too on my ipod3 5.11 thanks so much!
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Hi @husss, as you recently succeeded probably you can help me out. I am trying to get AirFloat running on my iPod 3gn 5.1.1 I am struggling for days now without any progress.
To summaries the steps taken:
Used Absinthe to jailbreak. Installed AirFloat from BigBoss via Cydia.
(result no clear icon and crashing after millisecond)
Replace AirFloat file by @pabloav https://www.dropbox.com/s/isgkitncynytl4y/AirFloat via iExplorer (demo version)
(result good icon but still crashing after millisecond)
Installed Xcode 5.1.1 and modified xcode to allow self-signed certs to sign code as linked by @pabloav (http://mouhassan.wordpress.com/2013/02/15/using-xcode-without-provisioning-profile/).
Although I installed AppSync I used the terminal to follow up on Mouhassan’s steps.
First only up to step 5.
(result unchanged, good icon but still crashing after millisecond)
Then started step 6 but are ending up in a building error after I add manually (typing) ”-gta” by Other code Signing Flags. If I delete it the building works fine only ends up in ”could not launch testapp”
Do I need to get is debugging working or is there anything als I am missing.
Any help is much appreciated. Thanks in advance.
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thanks, @pabloav fix my problem.
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FYI, I had a hard derp error when trying to replace the airfloat downloaded from dropbox. when I looked at the contents of the app container more closely, I realized that when downloading from dropbox the file was not executable! (thanks safari) "chmod +x " fixed that issue, then I transferred the app using built in utility in new Xcode (blargh) and voila! it worked! ...until I plugged in an external audio cable. digging into crash logs now (i'm self taught, so don't expect much) Regardless, thank you for your continued efforts to make this work!
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I am having the same problems as @DaveToebosch on my iPod 3g on 5.1.1
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Same issue on an iPod touch running 5.1.1
I tried the file @pabloav uploaded but no success unfortunately. Still crashing at launch but now I can see the Settings and Support button before it does.
Anyone would have an idea? Would it change something to recompile in Xcode?
Thanks!
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@PixAndCo and @timmui you should try the method mentioned by @jfclifford.
I had the same issues with the app crashing on startup even after using @pabloav AirFloat file, but then I read @jfclifford comment and tried "chmod +x" on the file and now the app works like a charm on my iPod touch 3G iOS 5.1.1.
Hope that this works for you too! :)
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Hi,
I have the same issue with ipod touch 3g and ios 5.1.1
even with the pabloav airfloat file, the chmod+x trick...
The app crashes at launch.
Any ideas ?
Is there an alternative to AirFloat for my device ?
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@pabloav still a working fix - thank you so much, my kitchen is happy ;)
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I've just jailbroken my iPod 3rd generation on iOS 5.1.1 I am would like to get AirFloat on it but, I am very confused how to correct the bug. Should I use a SafariDownloader and iFile? Or iExplorer? Any help would be greatly appreciated!
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@Wthebinder
Hey there, just saw your comment in my mail inbox. I don't know whether or not I am able to help you, but I'm sure willed to try it :)
Although, I don't know if the GitHub Issues thread is the right place to do so. On the other hand, it seems that GitHub is lacking a private messages functionality which makes communicating in private not really easier :/
So I really hope the author of this repo is not mad at me for stepping you through here
But enough of the chit chat, let's get start working!
Before you start you will need two things.
The first thing you want to do, is to install AirFloat on your device. In your case this should be no problem at all since the tweak is available in Cydia right here.
So, now we just need to solve that nasty bug, that prevents you from using AirFloat on your device.
For that we will be using the binary by @pabloav --- which is kind of surprisingly still available considering that the link was posted 4 years ago.
iOS 5.1.1 sufferers, if you know your way around the iOS file system, try my AirFloat signed binary.
Here's the file itself: https://www.dropbox.com/s/isgkitncynytl4y/AirFloat
[...]
If you want to do this completely on your iPod Touch, then you need to download that binary using Safari Download Enabler (why not Safari Downloader? Because while testing this on my own iPod Touch 3rd Gen, it did not work).
Then long press on the bookmarks icon, tap on AirFloat and save it to /var/mobile/Media/Downloads (or any other directory you like).
Now you need to adjust the file rights of the binary. For that, open iFile and go to the path you saved the AirFloat binary. Now tap on the arrow at the right hand site of the binary, scroll down to 'Access Permissions' and add 'Execute' as permission for all three groups by tapping on each group and checking 'Execute'.
You may now ask why you need to do this. The reason is that the downloaded file lacks the right to execute, which means that iOS is also not able to execute the file, which makes it pretty much useless.
Now you just need to overwrite the existing AirFloat binary in /Applications/AirFloat.app/AirFloat with the file we just adjusted and maybe do a respring, but that should it be :)
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Wow, many thanks to @hecki97. I cannot thank you enough. The steps provided above are simple enough for a toddler to read. Also, many thanks to @pabloav for the provided binary and for keeping the dropbox link alive for 4 YEARS! Thank you all, my bedroom is very happy right now.
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Will also have to second @hecki97, I had a iPod 3G 5.1.1, and this worked like a charm! AirSpeaker from AngelXWind didn't allow sound to output through the 30-pin, but AirFloat worked perfectly for my needs. Instead of purchasing a $30 30-Pin to Bluetooth Adapter, I just used this, which looks alot better since the album artwork is displayed while playing music on the iPod.
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Still chiming in in 2019 here.. That old fix still works great. Only Airplay server app that works for ios5.1.1
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Related Issues (20)
- Can't Install 4.2.1 HOT 2
- Crashing on 3GS iOS 6.1.6 while playing audio HOT 1
- tfw AirFloat is fucking awesome and works on iPhone 6 / iOS 8 HOT 10
- Increase Audio Buffer Length HOT 3
- Run without Apple Dev cert? HOT 14
- Won't Play Music After disconnect wifi HOT 1
- Crashes when getting audio from Apple Tv HOT 12
- Airplay to same iPhone? HOT 1
- Custom Name Does Not Persist HOT 2
- Cannot build on latest Xcode HOT 6
- Cannot disconnect, crashes. HOT 1
- AirPlay to the same device
- Airfloat Crashing on 9.3.2
- Xcode 8 and iOS 10 HOT 3
- .H must be .h
- Cant this be used to screen record? HOT 1
- iPhone 2G @ 3.1.3 HOT 2
- Support for iOS 14.3 on iPhone SE HOT 1
- iphone 4 5.1.1
- How to install on iOS 5.1.1?
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