Comments (1)
Yeah, I know this, video only works in Vulkan currently. With DX12 it will either crash or display some corrupted result. For the time being I've given up on it, because I couldn't solve it. Everything from the video is parsed the same way as in vulkan, but somehow DX12 doesn't accept it.
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Related Issues (20)
- UI/UX improvments HOT 5
- Double-clicking an object in Entities menu moves the to it HOT 2
- Terrain uv mapping performs correct? HOT 8
- Export video HOT 2
- Implement snap to view buttons/hotkeys
- How to build template HOT 1
- SDL2 right-click mouse rubber-banding in WickedEngineEditor HOT 1
- Editor Hangs when changing "content" script (on Linux). HOT 11
- dxcompiler May 2024 breaks Linux version on Intel Xe and Radeon HOT 3
- [Feature Request] Remappable Keys HOT 2
- DOF. Incorrect resource allocation HOT 5
- found something, not good HOT 4
- [Linux] make install not creating a working editor install HOT 3
- "editor gui anti aliasing" broke UI rendering on AMD cards HOT 6
- Feature request: entity metadata component HOT 1
- Feature request: scene and general asset packing
- Feature request: scene and general asset packing HOT 7
- [Feature request] Add icon flipping HOT 5
- TextInputField Input Loss When Hovering Over Entities Tree HOT 1
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