Comments (6)
Does this happen in a singleplayer world with the same mods? What does unable to break mean exactly?
from waystones.
Apologies for not responding to this--I unexpectedly didn't have access to my computer for several days. I will test it in singleplayer soon, but to answer you other questions; it's like trying to mine bedrock, it just doesn't break at all.
from waystones.
I tested it in a singleplayer world--it doesn't seem to be an issue there.
from waystones.
There is only a few cases where waystones will behave like bedrock when attempting to be broken:
restrictToCreative
option is enabledgeneratedWaystonesUnbreakable
is enabled and the waystone was generated in the worldglobalWaystoneSetupRequiresCreativeMode
is enabled and the waystone is marked as global
If none of those apply, then it is likely some other mod on the server interfering.
from waystones.
I'm pretty sure none of those apply because everyone else is able to break waystones just fine. So actually it's probably a mod on my end. Thanks for the help, sorry if this was kind of a waste of time.
from waystones.
Okay, I did a little troubleshooting. It seems to have had something to do with the version of Balm I was using, although it was maybe conflicting with the version of Balm on the server? I was using balm version balm-fabric-1.19.2-4.5.7 while I believe the server was using balm-fabric-4.2.0+0. This is the version I'm using now, and both of my problems have ceased. So it was probably just my fault for using different versions. Thanks again.
from waystones.
Related Issues (20)
- Waystone coordinates on chat
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