Comments (10)
No problem, if you have troubles let me know. One thing you can try is zoc's branch or remove all assets that are not needed in your project.
from oceanproject.
It is working, see the box in the middle it has the version number of the engine I am using.
http://imgur.com/Uradw2i
from oceanproject.
It already works on 4.16 I didn't even need to recompile just converted the working 4.15 project to 4.16. Stop being lazy. :-)
from oceanproject.
What about the plugin ?
from oceanproject.
Ok thanks :D
from oceanproject.
I have some problems when importing the ocean could tell me the correct method or that you used, I would like to import only important materials
from oceanproject.
If I was starting right now I would download Zoc's branch which has some good fixes, and install the entire thing with out trying to take items out of it.
Once you learn how it all works you can remove the content you do not want.
The examples they provide are good for learning. I only removed them after I did this process. The other thing about this method is that you will have confidence that you have something that has worked for someone else.
from oceanproject.
Does not work the ocean on version 4.16 please fill in the ocean
from oceanproject.
from oceanproject.
The current version of the project supports Unreal Engine 4.17!
If you need 4.16 support, you can check the commit b13624f - it works nicely here (even though it says it needs 4.15, you can safely open/recompile it for 4.16, it's fully compatible!)
From now on, I'll try my best to have an updated branch for each version :)
from oceanproject.
Related Issues (20)
- Cooking and packaging issues for Windows X64 HOT 4
- The ocean project in UE 4.23 is causing constant crash . HOT 2
- Editing Ocean Amplitude doesn't work after packaging HOT 6
- Old Skydome Lightning Doesn't Show in Play and Game, but does in Editor HOT 1
- project has compile issue in 4.23.1 HOT 2
- Unreal 4.24.1 - black water HOT 2
- Right-left eye rendered differently in VR HOT 1
- Packaging failed for Windows x64 on UE4.24 HOT 1
- ocean disappeared after packaging HOT 1
- Black water shading in 24.3 HOT 1
- JOIN DISCORD AND READ THE #FAQ BEFORE OPENING TICKET
- Executable doesn't launch HOT 1
- Error when packaging: System.ArgumentException: An item with the same key has already been added. HOT 3
- Packaging for HTML5 not working HOT 2
- When compiling with UE4.25 UActorComponent::bIsActive is inaccessible. HOT 2
- Help!!!Ocean rendering problem
- Problem HOT 2
- Partial black ocean surface when viewed from underwater HOT 1
- Some strange wavebreak on ocean surface HOT 2
- ERROR: Missing precompiled manifest for 'OceanPlugin' HOT 1
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