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TheZoc avatar TheZoc commented on August 21, 2024

Hello @reapazor,

I have updated your comment so it was easier to read the crash dump.

I'm not sure how debugging works in macOS. Is there an option to download symbols when you install
UE4? This is how it looks on windows (The option name is "Editor Symbols for debugging").

symbols

Maybe this will help find the source of the issue, if this option is available :)

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reapazor avatar reapazor commented on August 21, 2024

Hehehe :) That dump was from a rocket build without editor debug ... I'm running 4.19 branch build currently with full debug info ...so if it crashes again I'll update here.
One thing to note is that I'm seeing 'horrific' driver hangs on macOS not connected to the ocean plane, so this in itself could be tied to the 4.19 preview branch.

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EvoPulseGaming avatar EvoPulseGaming commented on August 21, 2024

They made major changes to landscape rendering, (particularly around tessellation ) that seems to have caused all sorts of new bugs (but MAJOR tessellation fps increase), so since planes* and landscape seem to be similar (landscape is probably parented or shares functions) I would chalk this up to preview 4.19.
*I mention planes, because the infinate ocean is a plane, I think...

I myself, downgraded back to 4.18 after I found that I was constantly getting crashed in an otherwise fine ocean project.

Oh, they plan on doing reworking the shadows for landscape in 4.20, so expect crashing in 4.20 preview too!

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EvoPulseGaming avatar EvoPulseGaming commented on August 21, 2024

We are at 4.19v6 can we get an update if this is still an issue?

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reapazor avatar reapazor commented on August 21, 2024

I havent checked recently, but it was happening on source pulls. I havent checked on release ver

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TheZoc avatar TheZoc commented on August 21, 2024

Can you check if this was fixed in f3a5f5d ? :)

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TheZoc avatar TheZoc commented on August 21, 2024

Closing this issue, as it seems it isn't a problem anymore :)

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