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Comments (7)

nickdarnell avatar nickdarnell commented on August 19, 2024

Hmm, not sure actually. Just mapped a setting to it, haven't actually tried it with a movie. Will look into it though, thanks.

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nickdarnell avatar nickdarnell commented on August 19, 2024

btw - what platform are you trying it on? Also - the movies wont play on the loading screen in the editor if I recall, i don't think any loading screens are triggered in PIE.

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thejustinwalsh avatar thejustinwalsh commented on August 19, 2024

Testing on WIn64. It is correct that they will not run in PIE, Standalone Window or a client only build shows the loading screens (at least image base ones). When I start the game I see a black screen with a loading chevron for the duration of the first level loading up, instead of a movie.

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Kenomica avatar Kenomica commented on August 19, 2024

I've found that the movie path just needs the name of a file (without the file type) - but it HAS to be in your Content/Movies folder.

So in your example, you would just put : "MyMovie"

Also, anything above 720p, 30fps does not work.

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nickdarnell avatar nickdarnell commented on August 19, 2024

As a note - I found out the movie portion of the loading screen system actually predates the media framework stuff, which is why it's a lot more funky. Would recommend sticking to static image loading screens for now to avoid a host of problems.

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AngelTs avatar AngelTs commented on August 19, 2024

This plugin is great!
In UE 4.12.5 after cook and pack movie work ok!

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flufy3d avatar flufy3d commented on August 19, 2024

for example.
if you have a video
path: Content/Movies/text.mp4

you only should input the "text" is enough.

the movie must put in Movies folder

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