Comments (7)
Hmm, not sure actually. Just mapped a setting to it, haven't actually tried it with a movie. Will look into it though, thanks.
from loadingscreen.
btw - what platform are you trying it on? Also - the movies wont play on the loading screen in the editor if I recall, i don't think any loading screens are triggered in PIE.
from loadingscreen.
Testing on WIn64. It is correct that they will not run in PIE, Standalone Window or a client only build shows the loading screens (at least image base ones). When I start the game I see a black screen with a loading chevron for the duration of the first level loading up, instead of a movie.
from loadingscreen.
I've found that the movie path just needs the name of a file (without the file type) - but it HAS to be in your Content/Movies folder.
So in your example, you would just put : "MyMovie"
Also, anything above 720p, 30fps does not work.
from loadingscreen.
As a note - I found out the movie portion of the loading screen system actually predates the media framework stuff, which is why it's a lot more funky. Would recommend sticking to static image loading screens for now to avoid a host of problems.
from loadingscreen.
This plugin is great!
In UE 4.12.5 after cook and pack movie work ok!
from loadingscreen.
for example.
if you have a video
path: Content/Movies/text.mp4
you only should input the "text" is enough.
the movie must put in Movies folder
from loadingscreen.
Related Issues (20)
- mp4 video format ? HOT 1
- 4.20 not work
- any way to use bp widget for loading ? HOT 1
- Does it Support SteamVR? HOT 5
- Adding tips and setting MinimumLoadingScreenDisplayTime issue
- Border CreateBrush FMargin and DrawAs
- Works in PIE Standalone but not packaged project HOT 2
- IT WORKS ON CONSOLE, THANK YOU NICK!!!!!!!!
- Upgrade to 4.23 HOT 5
- How do you use this?
- doesnt work on 4.24
- an issue with 4.24 HOT 1
- Update to 4.24
- Doesn't work on mobile? HOT 1
- How to change the design of the spinning object left to the text in Loading Screen plugin
- Update to UE4.25.3 HOT 1
- Update to 4.26.2
- 4.27 HOT 2
- Trying to integrate to 5.0.3 engine version HOT 1
- Loading screen not showing on packaged project
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from loadingscreen.