Giter VIP home page Giter VIP logo

Comments (1)

Abatron avatar Abatron commented on July 19, 2024

Ok, I was able to get the delegate approach to work.

For those interested:

  1. Add Delegate in StartupModule
    GetMoviePlayer()->OnMoviePlaybackFinished().AddRaw(this, &FLoadingScreenModule::HandleMoviePlaybackFinished);

  2. Modify "void FDefaultGameMoviePlayer::TickStreamer(float DeltaTime)" after MovieStreamingIsDone.Set(1);
    Add the line: "BroadcastMoviePlaybackFinished();" to call the Movie Player Delegate

  3. In your Callback Function
    void FLoadingScreenModule::HandleMoviePlaybackFinished()
    {
    GetMoviePlayer()->SetSlateOverlayWidget(WidgetLoadingScreen);
    }

  4. Remove Delegate in ShutdownModule()

Make sure to create your WidgetLoadingScreen during the Startup Module, as you will get an error afterwards cause its not in the game thread. It works in the startup module because the gamethread is not initialized yet and returns true.

Hope that helps, helped me out. If a better example is needed, i'd be glad to share it.

from loadingscreen.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.