Comments (2)
Note to maintainers: Make sure to edit the repository's description and README before archiving it, as you can't edit it once it's archived. You can still unarchive it at any time though.
from godot-port.
The repo will not yet get archived. After the po files are merged into the godot version. And weblate is changed to the new repo. The old repo will get be closed. I will close this ticket.
from godot-port.
Related Issues (20)
- Mention used Godot version in the documentation HOT 1
- [Improvements] Compiling Instructions missing (Godot project only) HOT 7
- port OR rewrite? HOT 1
- UID Godot generation HOT 1
- Building highlight with cursor is slightly inaccurate
- Use GDQuests code guidelines? HOT 5
- Unable to build HOT 4
- Port the ingame HUD HOT 1
- Port the .po files from old repo to the new one. HOT 2
- Why porting? HOT 7
- Porting to Godot - a few beginner's questions HOT 4
- Unit feature requirements HOT 7
- Alpha Preview Build HOT 4
- Non-Discord contributions HOT 2
- Ship enhancements HOT 1
- Minimap HOT 1
- The discord https://discord.gg/VX6m2ZX can't be logged in. HOT 2
- numbers don't fit fΓΌr BoxShape4x4 and BoxShape4x4Flat HOT 1
- Jj HOT 1
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