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Ming's Projects

casbin icon casbin

An authorization library that supports access control models like ACL, RBAC, ABAC in Golang

ezrt icon ezrt

Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL

framegraph icon framegraph

vulkan abstraction layer that represent frame as a task graph

fun-with-computer-graphics icon fun-with-computer-graphics

This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.

game-programmer-study-notes icon game-programmer-study-notes

游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

keras-gan icon keras-gan

Keras implementations of Generative Adversarial Networks.

liblava icon liblava

Modern and easy-to-use library for Vulkan

lumen icon lumen

A Vulkan Raytracing framework for various bidirectional path tracing techniques

nabla icon nabla

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

nori icon nori

Nori: an educational ray tracer

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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