Vinay Menon's Projects
The final version of the official 4coder codebase. (See Also: https://github.com/Dion-Systems/4coder-non-source)
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
A small handmade image viewer written in C/C++.
The Python programming language
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Doom 3 GPL source release
OpenGL Mathematics (GLM)
software version control visualization
Hazel Engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Lightweight and modular C++11 graphics middleware for games and data visualization
mal - Make a Lisp
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
a block/voxel-based game
A cross-platform minigolf game written in C.
An open source re-implementation of RollerCoaster Tycoon 2 š¢
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
A native, user-mode, multi-process, graphical debugger.
A simple and easy-to-use library to enjoy videogames programming
Simple Directmedia Layer
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, WatermelonDB, Apache Doris, Milvus, StarRocks
Official Git mirror of the SQLite source tree
stb single-file public domain libraries for C/C++
Config files for my GitHub profile.