Comments (2)
I experienced this issue with Android only
Try following codepush documentation to extract the bundled resources to a directory. You should see in the raw
directory that the only things bundled from viro will be the everything BUT the textures.
It may be linked to how resources are working inside of android.
I fixed this issue by moving theses textures to a server and referencing these from a setMaterial call.
Also please note I am using the viro community fork (which I think you should also be using)
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Thank you sir,
Before I tried to use "{uri: ..}" in source and resource in stead of "require()" but still no luck. I will fix as your way
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