Comments (3)
Thanks, I hope a lot of DCS mission builders will use the script!
Would it be possible to script it so that only the Dog Ear radar is on, and once any blue aircraft is within range of one of the 1 SA-15, all of the SAM's turn on. Furthermore, if the Dog Ear Radar is targeted (HARM's), all SAM's go active.
This will happen as you described in the current implementation by default, since a HARM is picked up by the Dog Ear. As soon as an enemy contact is with in firing range (meaning everything that is picked up by the DCS radar implementation, including aircraft, missiles, and bombs) the SAM will light up. In the next release I will add the option for a SAM site to light up at max detection range, max range, and 0-100% of max range.
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Great! I look forward to that feature, that will come in handy to make even more sneaky SAM traps.
from skynet-iads.
Here's a List of planned features:
https://github.com/walder/Skynet-IADS/projects/1
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Related Issues (20)
- Add support for HEMTT_C-RAM_Phalanx
- C-RAM Phalanx stay off when bombs are inbound
- Enhanced Go-Live conditions for SAMS HOT 1
- GREAT PROJECT HOT 1
- [SOLVED] Traceback error HOT 2
- Several SAM configurations (true to skynet-iads-compiled file) are shown as "raddest" in the debug HOT 2
- Use ai on / off for Harm defence HOT 12
- User definable range of ConnectionNodes
- Table of Content in readme.md is no longer generated
- Air weapons not tracked correctly by the IADS in latest open beta HOT 1
- LUA Error when a new HARM is identified
- Skynet does not allow a SAM-site to go live when it has no working search radars. HOT 1
- Autonomous States doesn't work properly with command centers HOT 2
- Menus & messages appearing for all coalitions
- Request: Power-Network
- Difficulty connecting Power Sources and Connection Nodes to Units HOT 4
- Request: Add AN/FPS-117
- New S-300PS Models not fully supported.
- High Digit SAMs SA-20A/SA-20B Tin Shield Not Supported
- Added checks to SkynetIADSContact:getTypeName
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