Comments (7)
I tried a few things on my end:
If I manually strip out the Insanity Bar from the attached LUA, the behavior continues.
Next, I took the new, clean LUA that is generated after the wipe and imported an old version of the Insanity Bar. This worked fine. I then pasted in the Insanity Bar entries in ["displays"] and it works fine with no issues.
Finally, I pasted the entire contents of my old ["displays"] entries in to the new file. It crashed.
I dug through LUA errors and found one that pointed to line 11748 in the attached file. There is a backspace control character that was added in front of ["numTriggers"]. Removing this backspace fixed it!
I have no idea how a backspace was introduced as there was no manual editing of this file.
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Also: problem originally occurred with version 2.2.0.7 from the Curse Client, but the behavior continues with 2.2.0.8 and 2.2.0.9.
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http://puu.sh/qgDZU/eebcf9c584.png
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Well, we have no idea either. This looks, feels and smells like a Blizzard bug.
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Honestly the Backspace character in there has ASCII code 09, its supposed to be a Tab character, ASCII code 08.
Smells like random data corruption, ie. a bit flip.
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Possibly corrupted ram.
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Blizzard Answer on the topic:
Yeah, definitely seems like it's probably just a flipped bit then. Not a great way for us to handle that :(
Don't think we're really going to start storing SV with some sort of error-correcting encoding :P
The issue is, like foxlit said, you're just as likely to get a different (but valid) character that's really hard to differentiate
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