Comments (6)
Modified on 2005-10-10
ott wrote:
See https://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=14287 for Savannah history.
ott changed OS: Gentoo Linux/ Any -> all
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Modified on 2007-07-11
hajo wrote:
The link in the previous comment leads to "Error:Project not found"
This makes it rather hard to see why this old bug is still open...
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Modified on 2007-07-11
anonymous wrote:
For your information, Savannah was the old bug tracker for Wesnoth, before the project (and the bug reports) moved to Gna! The old bug tracker there has since vanished, unattended, so that is why the links are not valid anymore.
Most bugs and feature requests, thankfully, have enough information without the Savannah history. Like this one: the original submission (original feature request) is very clear, in my opinion.
Of course, a simple indication (however it gets implemented), that a new version of a campaign you have has become available, should be enough to grant this wish.
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Modified on 2007-08-03
boucman wrote:
assigning all campaignserver bugs to mordante...
mordante can you sort/duplicate/close ?
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Modified on 2009-02-16
mordante wrote:
Hope to find time for it post 1.6.
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I'm guessing this original request was in relation to add-on campaigns. The current (1.14) add-on interface shows which add-ons have newer versions available, so I think this old issue can be closed.
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Related Issues (20)
- minor typo - append s HOT 2
- minor typo - add comma HOT 1
- minor typos HOT 1
- Problem in MatchHistory if side number differs from number of map starting positions HOT 2
- EI S10: "ghasts in cages" HOT 1
- updates to man pages HOT 3
- Wesnoth 1.16.12 release fails to start HOT 16
- Replacing message/command input with GUI2
- EI: Barrow Wight Resistance to Arcane On Defence Ability Doesn't Work Against Mixed Damage Type Weapons HOT 3
- EI: Units With the Survivor Trait Take 1 Damage When an Undead Attack is Redirected to the Shield of the Sentinel Bearer HOT 1
- EI: Survivor Trait Doesn't Trigger on Defence When Survivor Unit Doesn't Have a Useable Weapon HOT 1
- SIGFPE when the window size is smaller than the minimum size HOT 9
- Wrong trait page opened for units with nameless traits
- Update OpenSSL for Linux releases HOT 3
- Cannot pass SDL2_WEBP_SUPPORT HOT 7
- Selecting a unit should show its max_moves when it isn't that unit's side's turn
- Messages in moveto events sometimes get cleared immediately HOT 7
- Translatable strings in Lua with trailing spaces get stripped HOT 5
- Some icons load earlier than the rest of the interface HOT 2
- Load game dialog not quite big enough
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