Comments (2)
I understand. The real problem here is that Unity does not (as far as I know, it could have changed in later APIs) expose any way to get the number of UV components of meshes. So the only way for me to find out without the number being explicit for every simplification was to use this automatic detection. I think it should work in most cases, but in cases such as your it wouldn't.
But you are right that there should be an option to override this behavior.
from unitymeshsimplifier.
This should now be resolved with #47.
from unitymeshsimplifier.
Related Issues (20)
- several triangles turn black when this mesh is decimated HOT 1
- Lossless simplification?
- UnityMeshSimplifier mentioned recently... HOT 1
- Documentation for the LOD Generator Helper HOT 4
- Last LODs Generated Are Not Saved HOT 7
- uv is NaN at certain indices on the simplified mesh HOT 6
- Change SaveAssetPath HOT 2
- Discord Server HOT 5
- Documentation HOT 5
- Different optimization level for a height range? HOT 3
- Unity 2021 Indexbuffer fix HOT 3
- burst / jobs ? HOT 3
- multiple thread support HOT 3
- Unable to install through Package Manager HOT 2
- Values need to be initialized in SimplificationOptions to prevent silent failure/exit HOT 4
- Lossless simplification of plane with 2x3 vertices results in empty mesh HOT 5
- Wrong behavior on combined mesh HOT 1
- Get Mappings between reduced and original vertices HOT 1
- Getting the package from the packagemanager through the .git link is broken HOT 5
- Out of memory when SimplifyMesh a big model, any suggestion ? HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from unitymeshsimplifier.