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whpskyeagle's Projects

airhockey icon airhockey

Repository for "Developing a Simple Game of Air Hockey Using C++ and OpenGL ES 2 for Android, iOS, and the Web", located at http://www.learnopengles.com/developing-a-simple-game-of-air-hockey-using-c-and-opengl-es-2-for-android-ios-and-the-web/

bootstrap icon bootstrap

The most popular HTML, CSS, and JavaScript framework for developing responsive, mobile first projects on the web.

differentiable_volumetric_rendering icon differentiable_volumetric_rendering

This repository contains the code for the CVPR 2020 paper "Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision"

draco icon draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

fg icon fg

Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

flutter icon flutter

Flutter makes it easy and fast to build beautiful mobile apps.

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

glslang icon glslang

Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator

glslcanvas icon glslcanvas

Simple tool to load GLSL shaders on HTML Canvas using WebGL

glslviewer icon glslviewer

Console-based GLSL Sandbox for 2D/3D shaders shaders

gltf icon gltf

glTF – Runtime 3D Asset Delivery

gltf-vscode icon gltf-vscode

This is an extension for Visual Studio Code to add support for editing glTF files.

go icon go

The Go programming language

godex icon godex

Godex is a Godot Engine ECS library.

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