Comments (1)
Everything for this point is done except sigma for each weight which requires a smidge more modification. Will and I talked about this today.
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Related Issues (20)
- Create networkManagement
- In-Class Tournament Integration
- Need script in c++ that manages a single game between two networks HOT 2
- Need minimax to evalute boards with neural networks
- Minimax Bug - Pieces need to stop jumping when crowned
- Ensure networks are correctly evolving HOT 1
- Refactor alpha-beta/minimax
- Move more responsibility on moves into the player class
- Run more than 3 games at a time HOT 1
- Use git to keep track of networks as they evolve HOT 1
- Log Network evolution stats
- Fix tests not passing in dev
- Switch to cmake
- Unit tests for checkers-game class
- Unit tests for tournament control code
- Unit tests for Network Manager
- Add directory structure to project
- Further Alpha-Beta/Minimax testing HOT 1
- Make sure networks don't get match up against themselves
- Make 3 random moves at the beginning of checkers games (Possibly Implemented Already)
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