Comments (5)
I agree, this would be really helpful.
from ejecta-x.
I also agree. I am attempting to use this because I have zero Android development experience but am befuddled by the overwhelming amount of files and directories.
Unfortunately there is virtually no where to turn to for guidance on how to get this running...
from ejecta-x.
i also agree
from ejecta-x.
Yes, i have problems also, and i am only a normal web-developer.
I compiled the project folder with the NDK like the description, and opened the project with Android Studio. And then, any suggestion what i should do? I cannot build. I only can run the gradle build but no apk output for me :(
from ejecta-x.
I'm not sure if this is a specific issue but just incase:
If you ever try to run ndk_build but get the message below:
Android NDK: Could not find application project directory ! Android NDK: Please define the NDK_PROJECT_PATH variable to point to it.
then you have to export the path. I did mine like this:
export NDK_PROJECT_PATH=/Users/benji0110/Downloads/android-ndk-r9/samples/hello-jni
then running ndk-build returns this:
➜ android-ndk-r9 ./ndk-build -C /Users/benji0110/Ejecta-X make: Entering directory
/Users/benji0110/Ejecta-X'
Gdbserver : [arm-linux-androideabi-4.6] libs/armeabi/gdbserver
Gdbsetup : libs/armeabi/gdb.setup
Install : libhello-jni.so => libs/armeabi/libhello-jni.so
make: Leaving directory /Users/benji0110/Ejecta-X'
Hope this helps, but again, might just be a specific issue.
from ejecta-x.
Related Issues (20)
- EJApp --> EJAppViewController + EJJavascriptView
- EJClassLoader Refactor
- Text not rendering on Canvas HOT 4
- How to import my js game into Ejecta ? HOT 6
- Three.js support HOT 2
- How do I debug craches in .so's HOT 1
- Can't Find Shaders... HOT 5
- FATAL EXCEPTION: GLThread when building sample project HOT 5
- Phaser/Pixi integration issue HOT 6
- Missing compiled libraries HOT 5
- Ejecta-X Showcase HOT 1
- sample app HOT 3
- Sample app add JSON XHR example
- Switching to other activity and back not working HOT 3
- Fill and transparent stroke not working on offscreen canvas on Tegra devices
- Function.prototype.bind is undefined HOT 1
- Is this an Android-only fork of Ejecta? HOT 1
- Say something about Ejecta-X.
- Error build with target x86 (The x86 prebuilt binary is actually armeabi-v7a binary)
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from ejecta-x.