Comments (4)
If there is something that I can like / ever do in this project that is this.
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I started playing around with this:
I think its pretty doable to have some neat editor like radish has but we need some proper text serialization first. If I remember correctly we have csv or something. Does that work? @Maxzor what do you think?
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I don't think the graph feature has any prerequisite to serialization matters.
Serialization is still in a poor shape but this is independent.
I vote for DearImGUI as a neat/KISS graph tool which allows for reusing rmemr's code.
Although this looks nice, but why reinvent the wheel?
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yes. this is still needed for RED4
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Related Issues (20)
- Scale handling review
- Errors with a bunch of xbm's while creating Material Depot / error messages after clicking and opening them in WK HOT 2
- Import Failure on Blender 4.1 glTF Optimized COLOR_ Attributes
- Feature: Hook up easy editor mode with guided tour
- Allowing resources in the project to be installed even when the game is running HOT 2
- Layout broken , no way to open windows HOT 7
- Can't delete selection in ".json" file (axl clothes project)
- Can't delete selection in ".json" file (axl clothes project) - WolvenKit Nightly 8.13.0-nightly.2024-04-18 HOT 3
- Ability to add non-inkwidget value initialization in inkwidget gameControllers
- Feature: delete files from last project install HOT 6
- Easy Editor: Fix annoying display bug
- ArchiveXL: Create dynamic project from user input
- Implement Copying for Anime InplaceBuffers and Direct SerializedBuffers.
- Warn on failing sanity checks like no 0 timestamp for const keyframes
- WScript function to create a new instance of a datatype in a given format
- Wscript function to check if file exists in raw
- Feature: Rename/move file and update references
- Blank material in Blender after exporting mesh file from WK
- Root motion corner case validation
- Anime JSON Format Cleanup if and when SharpGLTF Updates
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