Comments (9)
Because it's almost impossible for 3.3.5, ultra hard for 4.3.4 and too annoying for 6.x/7.x
from wowser.
Why?
Anyway, main target is to crack WoW files.
from wowser.
Because reasons :) In 3.3.5 they used modules for BN2, which were encrypted and RSA signed. And client checks this RSA sign. So to implement BN2 features you would have to go through a lot of struggle, patching client(cause it's nearly impossible to crack RSA), reverse the BN2 protocol or create a custom module and all other shit.
Too much of struggle to gain very little. So noone bothers to do such unrewarding work.
from wowser.
Are these modules client-side or server-side?
from wowser.
Streamed modules by the server. It's only in cataclysm that they (by mistake) shipped modules with actual symbols, and not obfuscated.
from wowser.
If a part of project is impossible, stop developing the whole project.
from wowser.
Yeah, don't think that is up to you.. and that is really pretty rude of you to say lol.
from wowser.
Thanks for the request!
As others have pointed out, Battle.net support for 335a is a bit of a pipe dream. If, somehow, it becomes possible to implement down the road, we'd certainly consider it. For now, we're more than busy just working out how things work, and tackling implementations of "simple" things like rendering, networking, UI, etc.
Closing this issue, as I don't think there's much more to add.
from wowser.
Downgrade requested: #175
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