Comments (8)
This was solved by making an internal cursor within the 3D2D interface and using PlayerMovement hook to disable turning and turning that into adjustments to the internal crosshair.
from imgui.
Hmm, you've placed the IMGUI on top of viewmodel? How do you do the clicking?
from imgui.
from imgui.
I have no problem checking the input, its just the mouse doesn't correctly work.
from imgui.
Do you mean hovering works (and changes the button look) but clicking won't?
from imgui.
from imgui.
Can you share a minimum viable code to reproduce the error? It'd be easier for me to say what's wrong
from imgui.
from imgui.
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from imgui.