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EvieMae avatar EvieMae commented on September 4, 2024 1

This was solved by making an internal cursor within the 3D2D interface and using PlayerMovement hook to disable turning and turning that into adjustments to the internal crosshair.

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wyozi avatar wyozi commented on September 4, 2024

Hmm, you've placed the IMGUI on top of viewmodel? How do you do the clicking?

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EvieMae avatar EvieMae commented on September 4, 2024

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EvieMae avatar EvieMae commented on September 4, 2024

I have no problem checking the input, its just the mouse doesn't correctly work.

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wyozi avatar wyozi commented on September 4, 2024

Do you mean hovering works (and changes the button look) but clicking won't?

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EvieMae avatar EvieMae commented on September 4, 2024

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wyozi avatar wyozi commented on September 4, 2024

Can you share a minimum viable code to reproduce the error? It'd be easier for me to say what's wrong

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EvieMae avatar EvieMae commented on September 4, 2024

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