Comments (8)
Something like this?
I've committed the change, tell me if it looks alright 👍
from screenmanager.
You would be better off if you use separate scenes for this, once you reach the end of a certain screen you can simply do a LoadLevelAdditive and load the next screen, then move that screen to the top most position of the existing scene.
from screenmanager.
That makes sense! Thank so much for the advice!
from screenmanager.
I'm pretty sure using Unity's Canvas Scaler component you can achieve that result. Check out Canvas Scaler for different screen width/height and Scrollview for scrolling. Unless you are talking about something completely different?
from screenmanager.
I mean we can design multi "screen" size by size using our "spread" function, and then we can combine those screens into an endless verticle or horizontal screen
I mean we will have a scene editor, like this:
(https://www.youtube.com/watch?v=WiVURJTUgNo)
from screenmanager.
Great! That is exactly what I mean! Now we will find a way to stack the screen and scroll the screen list by horizontal or vertical direction, (something as simple as scroll a pdf document page by page) Can you support that feature?
from screenmanager.
I'm confused, care to elaborate? It sounds like you're asking for a game related feature which has nothing to do with menus..
from screenmanager.
Yeah! This feature focuses on design game scene only!
For example, in a flight shooter game, we have 10 scenes with the same width and difference height. And after design enemy waves, decoration for each scene, we can put it by vertical and scroll down 10 scenes from bottom to top to make a vertical shooting game!
That my thought so far!
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Related Issues (16)
- Is there any problem with Screen Manager Stack HOT 4
- Question: why do you use WaitForSecondsRealtime(0.1f); instead of WaitForEndOfFrame()? HOT 1
- Null reference breaking inspector on ScreenManagerEditor after upgrading to Unity 2018.3 HOT 5
- Unspread/Spread State seems buggy HOT 1
- Simple tween screen script is buggy HOT 2
- swipe between the screens? HOT 1
- Difference between TweenedScreen and SimpleTweenScreen HOT 1
- Unity Package HOT 1
- Code-style conformance
- can not open screen manager inspector HOT 2
- Create Navigation between Screen by Node Editor HOT 2
- What function to start the game in Game Screen HOT 2
- Going back to ScreenManager scene HOT 3
- How to show popup, screen if deltaTime = 0 HOT 6
- Any back button functionality? HOT 8
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