Comments (1)
Hi, Edyn is the physics engine I've been working on right now. What kind of physics engine are you thinking about building? You can contact me directly at xissburg at xissburg dot com.
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Related Issues (20)
- double precision HOT 1
- Unable to build in VS2019 HOT 2
- Update Conan to use Edyn 1.1.0 & ENTT 3.10.3 HOT 1
- Collision Failure between Dynamic and Static Entity HOT 2
- error compiling Edyn using latest entt:x64-windows from vcpkg.io HOT 1
- Please support MSYS2 MINGW64
- Build erros with clang HOT 1
- Missing `SIZE_MAX` definition on linux environment HOT 1
- Add .clang-format HOT 2
- Compile VS2019 issue HOT 3
- entt version is out of date for edyn HOT 2
- Is anyone able to build this in VS2019? HOT 3
- Crash after recreating an entity HOT 2
- Segfault when using raycasts with latest commit HOT 4
- Stack cookie instrumentation code detected a stack-based buffer overrun. in VS2019 HOT 16
- Crash `Assertion `is_power_of_two(mod)' failed.`
- Add ability to select capsule axis HOT 3
- Having difficulty compiling (clang on linux) HOT 4
- `error: call to non-‘constexpr’ function ‘edyn::vector3 ` HOT 2
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