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Rxann avatar Rxann commented on September 2, 2024

I am going to implement train features at some point so i will make the world tab then.

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theofficialhackclean avatar theofficialhackclean commented on September 2, 2024

@Rxann I already added weather option with a world tab.

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Deadlineem avatar Deadlineem commented on September 2, 2024

@Rxann I already added weather option with a world tab.

I have also done the same, Im currently working on a ped spawner to spawn in legendary animals. Shall i post it here as well @Rxann ?

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Rxann avatar Rxann commented on September 2, 2024

@Rxann I already added weather option with a world tab.

ah okay, when your pr gets merged that will work then.

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Rxann avatar Rxann commented on September 2, 2024

@Rxann I already added weather option with a world tab.

I have also done the same, Im currently working on a ped spawner to spawn in legendary animals. Shall i post it here as well @Rxann ?

I mean, I have already included some legendary animals in the ped spawner. You will need to change the outfits of models to get the legendary variant.

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Deadlineem avatar Deadlineem commented on September 2, 2024

@Rxann I already added weather option with a world tab.

I have also done the same, Im currently working on a ped spawner to spawn in legendary animals. Shall i post it here as well @Rxann ?

I mean, I have already included some legendary animals in the ped spawner. You will need to change the outfits of models to get the legendary variant.

PedSpawner.hpp

{
	extern bool SpawnPed(std::string model_name, int player_ped_id, int outfit_preset);
}```

index 3 is the outfit for the ped you are spawning (Legendary boar is 1 while Legendary Alligator is 4) in the script ive been working on for testing, if you spawn them without an outfit, they will be invisible.

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Deadlineem avatar Deadlineem commented on September 2, 2024

Also @Rxann you need to fix the wagon spawner, it spawns the wagon behind you instead of in front (in the code the Y) value

ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(player_ped_id, 0.0, -10.0, 0.0);

change the -10.0 to 10.0 and that will spawn vehicles/peds/etc. in front of you.

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