Comments (4)
Hi @vladsonkin. I looked at the code and came to the conclusion that probably first data does not arrive for you in time on iOS. I could not reproduce it on my SE2 though.
I added this PR, please test it out and report what happens: #19
You can add it via pubspec.yaml as a git reference.
By default on iOS you no longer wait for first data to arrive, it's a parameter however, should one want to invoke original behaviour. I also added a timeout for waiting for first data to arrive, if you want to experiment with that and extend it.
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It works perfectly, thanks @srmanc Great work!
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Hi, I published version 1.1.4 with patch from #19 . Thank you for your contribution! @srmanc and @vladsonkin . Please try it :)
https://pub.dev/packages/flutter_audio_capture/versions
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All good, thanks!
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Related Issues (10)
- Can't build in release mode HOT 4
- using .defaultToSpeaker causes audio session initialization problems on iPhone. HOT 24
- dependency were found, but they required a higher minimum deployment target HOT 11
- Data format HOT 2
- Error on versions below Android 9 (API 28) HOT 2
- Cancel error in example HOT 3
- Several files should be excluded from version control HOT 3
- Flutter audio capture disappears HOT 5
- Don`t work with iOS version 12.1 HOT 2
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