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zhniu's Projects

apex icon apex

APEX: Adaptive Policy eXecution Engine

astc-encoder icon astc-encoder

This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.

boatattack icon boatattack

Demo Project using the Universal RP from Unity3D

crazycar icon crazycar

Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis;后台为Vue + Element;游戏端采用QFramework框架,支持KCP和WebSocket网络(商用级)

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

fun-with-graphics icon fun-with-graphics

这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

guava icon guava

Google core libraries for Java

jsonrpclib icon jsonrpclib

A Python JSON-RPC over HTTP that mirrors xmlrpclib syntax.

multinoderendering icon multinoderendering

The main idea of remote rendering is to distribute the rendering onto multiple nodes. A client splits its screen into multiple tiles, and each buffer for each tile is calculated by a different node. These calculated buffers are stacked back together by the client and it calculates the final illumination.

o3de icon o3de

Source for fully featured AAA Open 3D Engine

ogre icon ogre

scene-oriented, flexible 3D engine (C++, Python, C#, Java)

pulsar icon pulsar

Event driven concurrent framework for Python

ryujinx icon ryujinx

Experimental Nintendo Switch Emulator written in C#

vulkan icon vulkan

Examples and demos for the new Vulkan API

wrk icon wrk

Modern HTTP benchmarking tool

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