Comments (7)
Still no response?
Original comment by [email protected]
on 17 Aug 2010 at 2:15
from lidgren-network-gen3.
Sorry, haven't had time to review it. Haven't forgotten tho!
Original comment by [email protected]
on 17 Aug 2010 at 2:41
from lidgren-network-gen3.
Wow. I'm amazed this is still here. Are you sure you haven't forgotten? I mean,
it has been up for over half a year now. It's probably outdated because of
changes since then too.
Original comment by [email protected]
on 21 Mar 2011 at 4:59
from lidgren-network-gen3.
Yes, sorry about that. I'm trying to figure out how SRP and encryption will
work in the future, but I haven't had much time lately to work at the project
:-/
Original comment by [email protected]
on 26 Mar 2011 at 7:51
from lidgren-network-gen3.
I'm finally refactoring the encryption code; rev 199 contains modifications
much inspired by your code.
Original comment by [email protected]
on 16 Apr 2011 at 10:38
- Changed state: Started
from lidgren-network-gen3.
I took your changes and just added the algorithms I added in the original patch.
Original comment by [email protected]
on 25 Apr 2011 at 12:10
Attachments:
- [lidgren patch 2.patch](https://storage.googleapis.com/google-code-attachments/lidgren-network-gen3/issue-21/comment-6/lidgren patch 2.patch)
from lidgren-network-gen3.
Thanks; good job. Added in rev 203.
Original comment by [email protected]
on 25 Apr 2011 at 4:08
- Changed state: Fixed
from lidgren-network-gen3.
Related Issues (20)
- NetIncomingMessage.Data on server storing previous data HOT 1
- (Android) Exception in NetworkInterfaces HOT 3
- Object reference not set to an instance of an object. HOT 10
- Client receives message incorrenctly HOT 2
- UNITY 4.5 & WEBPLAYER Compatibility HOT 1
- NullPointer thrown on Property with no Setter HOT 2
- Feature Request: Compression HOT 3
- NetRandomSeed.cs compiling error HOT 3
- NetPeer.MessagePools Recycle method NullReferenceException HOT 1
- The first message sent as UnreliableSequenced does not arrive. HOT 2
- WP8 and Win8 Store App support HOT 2
- IPv6 support HOT 1
- Message recycling HOT 1
- Disconnect regulary sent before previous messages delivered HOT 3
- [deleted issue]
- VS2010 sln/csproj HOT 7
- NetPeer.SendCallBack HOT 1
- Got ack for message not yet sent?
- The UPnP port forwarding fail on Mac Mono HOT 2
- "message already sent" when sending unreliable messages very quickly HOT 4
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