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ZQuest Classic

ZQuest Classic is an engine for making games similar to the original NES Zelda.

Website: zquestclassic.com

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We support Windows (Win7+), OSX (12+), and Linux. There is also an experimental web version that can also be played on mobile devices.

Development

See docs/building.md.

ZQuest Classic builds Allegro 5 from source. The code base still uses Allegro 4 APIs, but uses Allegro-Legacy to translate into Allegro 5.

The compiled binaries require a number of resource files to be available at runtime. By default, building the project will copy those files to the correct location. They will only be copied if they do not already exist–so you can modify these files (like the various .cfg files) in your build directory to your liking. To completely refresh the resources file, build the copy_resources target (ex: cmake --build build -t copy_resources)

Logs are written to allegro.log.

We have dozens of replay tests (tests/replays/*.zplay), which are text files that have recorded inputs of actual gameplay. To avoid regressions, we play this input back to the game engine, and in CI make sure that every single frame is drawn as expected. This command will run a single replay:

python3 tests/run_replay_tests.py --filter tests/replays/classic_1st.zplay

See docs/replays.md for more.

Contributing to ZQuest Classic

We encourage third-party submission of patches and new features! If you're interesting in contributing to ZQuest Classic's development, please read the CONTRIBUTE file.

License

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

ZQuest Classic's Projects

ZQuest Classic doesn’t have any public repositories yet.

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