Comments (2)
I have the same problem on a server network and I think the problem is produced by the players cache.
It stores data for ever (or up to next restart) and so wrong values are cached. This could be fixed by always reloading cache in PlayerJoinEvent.
But because of your horrible dependency management I couldn't do this on the quick, I recommend Maven.
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I have an issue on a MultiServer setup that points won't sync between servers right away, is this related? And, is there significant work started on this, or could I do it in a pr? Just let me know where to start, thanks!
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Related Issues (20)
- Jobs shop no longer showing points cost of items, nor points user has HOT 7
- Translation support for GUI items HOT 1
- If I set the GlobalBlockTimer to -1, will the server be under a lot of pressure HOT 1
- Add useage of [jobfullname] as an option to [jobname] HOT 1
- Quest Break oak_log and spruce_log not counting (or soup is counting only one) HOT 1
- After Serverrestart last night Jobs Reborn throws a NullPointerException and will been disabled HOT 1
- Mobs not giving exp HOT 2
- New option in plugin HOT 10
- Daily limit money HOT 4
- Netherite Tools and Armor not giving payouts when crafted in a Smithing Table HOT 2
- Release the latest version as a tag for the project HOT 1
- VIP Rank permission not increasing Level Limit HOT 2
- Toplist-Boards didn't respect the permissions jobs.hidgtop and jobs.hidetop
- VERY IMPORTANT HOT 5
- Jobs Permission HOT 1
- Could not pass event BlockBreakEvent HOT 1
- Could not pass event EnchantItemEvent to Jobs v5.2.2.5 HOT 1
- DBCleaning doesn't work HOT 3
- Jobs Stats display issues HOT 2
- The plugin saves every players on startup
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