zulis Goto Github PK
Name: Zulis
Type: User
Bio: Hobby projects not related to my actual work.
Location: Vilnius, Lithuania
Name: Zulis
Type: User
Bio: Hobby projects not related to my actual work.
Location: Vilnius, Lithuania
3D Graphics Rendering Cookbook, published by Packt.
A Simple Triangle - A journey into cross platform OpenGL and Vulkan
Collection of audio effects plugins implemented from the explanations in the book "Audio Effects: Theory, Implementation and Application" by Joshua D. Reiss and Andrew P. McPherson.
Framework for multiplatform prototypes
Basic BGFX renderer
A demo project to show how to include a react component in any web page
Flax Engine – multi-platform 3D game engine
Small example project for OpenGL in C#, using OpenTK
Companion Repo to https://www.udemy.com/go-the-complete-developers-guide/
NOSHOT First Person Controller
identity server4 with SPA UI
Windows/macOS/Linux/iOS/Android build automation for cimgui. Used to package up ImGui.NET.
OpenGL, shaders, Phong reflection model
Learn Vulkan. Advanced examples of Vulkan, QT, CUDA, OpenCV for Linux and Windows.
Code repo for video tutorial series teaching Vulkan and computer graphics
A Simple Godot 4 Online Multiplayer FPS Prototype
ngrx templates generator
generate POCO classes from OData service
Object-oriented C++ wrapper for OpenGL.
OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt
OpenGL Build High Performance Graphics, by Packt
Tutorials from the following playlist: https://www.youtube.com/playlist?list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Example project shows how to use Qt and JUCE library together
How to build Angular applications in Reactive style using plain RxJs - Patterns and Lightweight state management
A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.
C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.
Skinned 3D Model with Monogame
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.