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openmm1's Introduction

OpenMM1

This project has been superseded by Open1560, so it is recommended to use that instead.

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OpenMM1 is an open source re-implementation of Midtown Madness 1.

This project is a bottom-up rewrite of Midtown Madness 1, using the original binary to provide functions that have not been implemented yet.
The intention is to allow the fixing of bugs, implementation of new features and porting to platforms unsupported by the original.

Installation

  1. Download and install the Visual C++ 2017 Redistributable.
  2. Download the Latest Version and extract the files directly into your MM1 directory.
  3. Download dgVoodoo 2 and extract DDraw.dll and D3DImm.dll from MS/x86 into your MM1 directory.
  4. To play, run OpenMM1.exe

Compatibility

  • Although not required, it is recommended to use OpenMM1.exe instead of the original midtown.exe.
  • OpenMM1 is intended to run on modern hardware, using dgVoodoo 2.
  • OpenMM1 requires the original release (Angel: 1588 / Apr 14 1999 15:07:10, 1,927 KB), not the XP patch (Angel: 1589 / Sep 16 1999 11:00:21, 1,959 KB).
    • To verify your game verison, press Ctrl+Shift+V ingame and look at the top-left of the screen.
    • Alternatively, search for Angel: inside of midtown.exe using a hex-editor.

dgVoodoo Settings

For the best experience, it is recommended to use the following settings in dgVoodoo:

  • General:
    • Adapter(s) to use/enable: <Your Main GPU>
    • Appearance: Windowed
  • DirectX:
    • Resolution: <Your Native Resolution>

Troubleshooting

  • A '...' video board was found but is not supported because it <...>:
    • dgVoodoo 2 is missing or incorrectly installed. See Installation.
  • Invalid MM1 Version Detected:
    • You are using an incorrect version of Midtown Madness 1. See Compatibility.
  • Login with administrator privileges and try again:

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