Comments (3)
Duplicate of #74 .
I was also using hide() and show().
Lets see if removing it fixes the issue.
from dice-box.
If mesh face is -1 that usually means the die has left the scene and been culled. This can happen when the dice are thrown with a high enough force to go through the dice-box walls. It also sometimes happened when the dice are too big for the box they're in.
Let me know if removing hide/show methods works. I'll have to set up a testing sandbox to see if I can recreate the issue.
from dice-box.
After removing the hide/show i did not get this error anymore.
from dice-box.
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