let one1 = macAsset[Math.floor(Math.random()*macAsset.length)]
let one2 = macAsset[Math.floor(Math.random()*macAsset.length)]
let two1 = macAsset[Math.floor(Math.random()*macAsset.length)]
let two2 = macAsset[Math.floor(Math.random()*macAsset.length)]
let three1 = macAsset[Math.floor(Math.random()*macAsset.length)]
let three2 = macAsset[Math.floor(Math.random()*macAsset.length)]
let four1 = macAsset[Math.floor(Math.random()*macAsset.length)]
let four2 = macAsset[Math.floor(Math.random()*macAsset.length)]
let five1 = macAsset[Math.floor(Math.random()*macAsset.length)]
let five2 = macAsset[Math.floor(Math.random()*macAsset.length)]
let six1 = macAsset[Math.floor(Math.random()*macAsset.length)]
let six2 = macAsset[Math.floor(Math.random()*macAsset.length)]
return`${one1}${one2}-${two1}${two2}-${three1}${three2}-${four1}${four2}-${five1}${five2}-${six1}${six2}`