footprints's People
footprints's Issues
Some blocks should deny footprint formation
Will be fixed with solution 2 to #1, but this is a separate issue. Some blocks like tall grass and glass have footprints when they should.
Overhangs persist in certain situations
Footprints overhang their parent block's hitbox in some cases, e.g., when walking on a ledge with a carpet beneath it (or any other small block), or when walking over stairs or blocks that elevate the player higher than the lowest part of the block.
I'll need to find a way to either 1. check (within a tick) whether the current position is solid or not (i.e., stops negative vertical movement), to apply this to many points spread around the origin, then if any succeed, remove the footprint.
Or 2. spawn many armor stands with small offsets around the original point, and allow them a second or so to fall down. If any fall down from gravity, select the lowest stands, and move the footprint to the one closest to the origin. This should let footprints "fall" down hills, and with a short enough timeout will make them accurately account for gaps. This will be laggy, however, and I can't find a small enough entity to be precise.
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. ๐๐๐
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google โค๏ธ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.