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Sylio is simple multiplayer game, players controls snail and try to survive as long as it is possible, using various powerups and collecting points. In game you can change music settings choose your nickname, controls and change number of rounds.

Home Page: https://drive.google.com/drive/folders/1VCkCfbHeYCj8A6g9C8OCWWS_vs863Ih-?usp=sharing

License: Other

C++ 100.00%
game-2d indiegame game sfml

sylio's Introduction

Sylio

Sylio is simple multiplayer game, up to eight players controls snail and tries to survive as long as it is possible.

Getting Started

Currently application works only on windows and the best screen resolution is fullHd

If you find any bugs leave feedback

Screenshots

gif

Full video: https://www.youtube.com/watch?v=T5zxTI1gxOQ

main menu setup game gameplay gameplay2 gameplay3 gameplay4 settings

Instalator

link to instalator :

https://drive.google.com/drive/folders/1VCkCfbHeYCj8A6g9C8OCWWS_vs863Ih-?usp=sharing

If sylio.exe did not installed properly copy file from link above and paste to YourDir/Release

Game Description

soon

Game Rules

  • Players die when snail head collide with snail tails or gameboard bounds.

  • Round is over when only last player is still alive

  • Player score is update when: player dies or round is over

  • Points function: points gained for current round = dead players + player segments (visible on board)

  • Powerups:

  • speed up: increases speed by 20%

  • slow down: decreases speed by 20%

  • blind: make tails invisible

  • freeze: freezes player for 5s

  • grow up: increase radious by 20%

  • shrink: decreases radious by 20%

  • lock left: lock left turns

  • lock right: lock right turns

  • switch controls: switch controls of your snake

  • immortal: you are immortal (except when crossing bounds)

  • broken walls: you can cross gameboard bounds

  • longer gaps: increase your gaps by 20%

  • chese: your snake makes gaps more often by 20%

  • collapse: walls are collapsing for a while

  • Powerups are spawning on board every 10 - 20 sec (random) and default duration is 5s

  • Each powerup can be spawned in 4 colours :

    • white: powerup affects all players
    • green: powerup affects only player that activated boost
    • red: powerup affects all player except one that activated boost
    • yellow: powerup affects random player
  • Note that each powerup don't have to appear in all of 4 colours, some of them are negative (only red) etc.

Music

Music creator: Bartosz Twardy

https://soundcloud.com/bartosz-twardy-111728082?fbclid=IwAR0gtAkXr3lYFIJDBXkoVPhbxdpg4p6mamCXlR8p2_QWc7UPwoeV9wzrHgo

Built With

  • Sfml - multi-platform media library

Authors

Sylwow

License

This project is licensed under the MIT License - see the LICENSE.md file for details

sylio's People

Contributors

7bitcoder avatar

Watchers

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