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LightDx.DirectX11Tutorials

This repository provides DirectX 11 Tutorial (http://rastertek.com/tutdx11.html) ported to C# and LightDx.

Although LightDx has a simple API, I believe it'll be helpful to provide more examples. You can easily find how to use the library here.

However this is not a real DX11 tutorial, so

  • Only selected tutorials are provided.
  • Some of the code may be slightly different from the original tutorial.

What's in each project?

  • Tutorial04

    • Initialize the device.
    • Use vertex/index/constant buffer.
    • Draw 3D objects with matrix algorithm.
    • Respond to window resize event.
  • Tutorial07

    • Use depth buffer in the render target.
    • Load and use Texture (DDS).
    • Calculate elapsed time.
  • Tutorial21

    • Use multiple constant buffers.
    • Use multiple texture resources.

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