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noxis's Introduction

Hello humans! I'm aCube!

Hi! I'm a brazillian programmer. I've been involved with game development since 2020, I started with Lua in a Fantasy-Computer called TIC-80. I like game development and low-level coding, my interests are C and C++, as you see on my profile. I'm not open to web development (I really hate it).

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C C++ Lua Godot
linux git vim

aCube's Github Stats Top Languages

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noxis's People

Contributors

acube1 avatar j0ng4b avatar tarcisioe avatar

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noxis's Issues

Unsafe code on `utils.h`

Remove "global" variables:

extern bool NOX_fatal_error;
extern bool NOX_is_running;
extern int NOX_fps;

extern FILE **NOX_current_stream;
extern SDL_Rect NOX_window_rect; /* Window Position And Size */

You can use a function to get states, like:

bool NOX_HasFatalErrors(void);
int NOX_GetFPS(void);
SDL_Rect NOX_GetWindowRect(void);
/* Etc... */

Scene Manager

Create a Scene manager.
The Scene manager can create, destroy and update Scenes.

Add config file

Add config file parser
eg. ./Noxis configfile

Use json to config file

Lua API

Maybe we can create some Lua API to work with this project

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