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AdiSpellHUD

Spell overlay customization and spell state HUD.

The configuration panel is available using the standard addon menu.

Class and spell support

The spells supported by the cooldown and aura modules are hard-coded. To keep them simple, I am not planning to add a configuration UI. However, contributions are welcome. I accept pull requests on github.com as long as you respect these four rules: indent with tabs, align with spaces, remove trailing spaces and comment in english.

Supported classes and specializations:

  • Druid
    • Balance (5.4.1)
    • Feral (5.4.1)
    • Restoration (5.4.1)
  • Hunter
    • Beast Mastery (5.4.1)
    • Marksmanship (5.4.1)
    • Survival (5.4.1)
  • Monk
    • Brewmaster (5.4.1)
    • Windwalker (5.4.1)
  • Priest
    • Discipline (5.4.1)
    • Holy (5.4.1)
    • Shadow (5.4.1)
  • Shaman
    • ?
  • Warlock
    • Demonology (5.4)
    • Destruction (5.4)

Modules

AdiSpellHUD is composed of three modules, that can be enabled/disabled separately.

Cooldowns

Displays a big flashing icon in the center of the screen each time a configured cooldown finishes.

Configuration options:

  • cooldowns to show,
  • size, opacity and position of the animation.

Auras

Displays a bar of icons for important (de)buffs. Tracks class spells, trinket and enchant procs, encounter debuffs and bloodlust.

Configuration options:

  • auras to show,
  • size, opacity and position of the icon bar.

Spell overlay customization

Displays a countdown on Blizzard fullscreen animations. You can also resize and move them.

Configuration options:

  • size, opacity and position of the overlays.

License

AdiSpellHUD is licensed using the GPL v3.

adispellhud's People

Contributors

adirelle avatar

Stargazers

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Watchers

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Forkers

arcadepro

adispellhud's Issues

Feature request: Grow active auras left->right

Hey,

I wanted to ask if you could maybe add a tiny little checkbox to toggle growth direction of the aura icons. That way they'd fit better in my ui coughs (most of my interface elements grow left to right) but maybe it's a useful feature for someone else as well.

Allow user to flag spells/auras as IMPORTANT

Some spells are not equally important to everyone. However, there are often spells that one would like to observe that are not labelled as such.

An example I recognized: Watching my Mage's Invoker's Energy (116257) is essential for me but since it's not an IMPORTANT spell in LibPlayerSpells, it's not shown in AdiSpellHUD.

FPS lag after long use

After having used the addon in several raids, I keep noticing fps drops after a while. Usually, this happens towards the end of a wing (i.e. Sha of Fear, Nazgrim etc) after defeating the previous bosses.
When I disable the addon, the effect does not occur anymore.

I don't really want to raid without this addon, as it's awesome for tracking active buffs and cooldowns, but those drops are a heavy downside as I don't always remeber to /reload every once in a while.

Publish addon / More spell ids

Hi Adirelle,

I find AdiSpellHUD very useful and it would be great if you could publish it on CurseForce/WowAce/...
Currently, whenever you update the addon, I have to go and find all the libraries you've added :P

I also noted some things:

  • there are 9 ranks of Lifeblood (herbalism haste buff), 121279 is missing

  • here are some Shaman cooldowns, maybe last one isn't quite as important:

    [2894]   = true, -- Fire Elemental
    [2062]   = true, -- Earth Elemental
    [114049] = true, -- Ascendence
    [30823]  = true, -- Shamanistic Rage
    [79206]  = true, -- Spiritwalker's Grace
    [108270] = true, -- Stone Bullwark Totem
    [108281] = true, -- Ancestral Guidance
    [51490]  = true, -- Thunderstorm
    

Lua errors

I think it might be connected to elemental shaman's lava burst procs.

[11:28:41] ...nterface\AddOns\AdiSpellHUD\modules\SpellOverlay.lua:223: attempt to perform arithmetic on field 'expires' (a nil value)
[C]: ?
...nterface\AddOns\AdiSpellHUD\modules\SpellOverlay.lua:223: in function `Overlay_OnUpdate'
...nterface\AddOns\AdiSpellHUD\modules\SpellOverlay.lua:241: in function <...nterface\AddOns\AdiSpellHUD\modules\SpellOverlay.lua:234>
[C]: in function `Show'
Interface\FrameXML\SpellActivationOverlay.lua:115: in function `SpellActivationOverlay_ShowOverlay'
Interface\FrameXML\SpellActivationOverlay.lua:55: in function `SpellActivationOverlay_ShowAllOverlays'
Interface\FrameXML\SpellActivationOverlay.lua:19: in function <Interface\FrameXML\SpellActivationOverlay.lua:15>

Then there's also the issue with @debug version set to math.huge that causes errors for me. Only triggers after a /reload, though. Currently using the Curse.com version.

Message: ...rface\AddOns\!BlizzBugsSuck\Libs\LibStub\LibStub.lua:13: Minor version must either be a number or contain a number.
Time: Mon Nov 18 11:32:29 2013
Count: 1
Stack: [C]: in function `assert'
...rface\AddOns\!BlizzBugsSuck\Libs\LibStub\LibStub.lua:13: in function `NewLibrary'
...iSpellHUD\libs\LibSpellbook-1.0\LibSpellbook-1.0.lua:39: in main chunk

Locals: (*temporary) = nil
(*temporary) = "Minor version must either be a number or contain a number."

Missing Library Errors on Login

A couple of errors are appearing in the 1.0-6 alpha on the Curse Client and are caused by the removal of Ace-3.0 libraries.

AdiSpellHUD\AdiSpellHUD.lua:25: Cannot find library instance of 'AceEvent-3.0'.
AdiSpellHUD\modules\Auras.lua:49: Cannot find library instance of 'AceEvent-3.0'.
AdiSpellHUD\modules\Cooldowns.lua:50: Cannot find library instance of 'AceEvent-3.0'.

To fix, remove the references to "AceEvent-3.0" and "AceConsole-3.0" from the affected lines above.

Everything else appears to be working OK.

Multiple

  • Spell alerts (overlays) of procs from procs, like with From Darkness, Comes Light, seem to be suppressed sometimes (most of time)
  • It won't load LibSpellbook
2x AdiSpellHUD-1.0-beta\libs\LibStub\LibStub.lua:22: Minor version must either be a number or contain a number.
<in C code>
AdiSpellHUD-1.0-beta\libs\LibStub\LibStub.lua:22: in function "NewLibrary"
libs\LibSpellbook-1.0\LibSpellbook-1.0.lua:39: in main chunk

Locals:
self = <table> {
 NewLibrary = <function> defined @Interface\AddOns\AdiSpellHUD\libs\LibStub\LibStub.lua:20
 minors = <table> {
 }
 minor = 2
 IterateLibraries = <function> defined @Interface\AddOns\AdiSpellHUD\libs\LibStub\LibStub.lua:46
 GetLibrary = <function> defined @Interface\AddOns\AdiSpellHUD\libs\LibStub\LibStub.lua:36
 libs = <table> {
 }
}
major = "LibSpellbook-1.0"
minor = inf
  • And a taint
3x [ADDON_ACTION_BLOCKED] AddOn "AdiSpellHUD" tried to call the protected function "CompactRaidFrame2:Show()".
!BugGrabber-r198-release\BugGrabber.lua:552: in function <!BugGrabber\BugGrabber.lua:552>
<in C code>
FrameXML\CompactUnitFrame.lua:285: in function "CompactUnitFrame_UpdateVisible"
FrameXML\CompactUnitFrame.lua:243: in function "CompactUnitFrame_UpdateAll"
FrameXML\CompactUnitFrame.lua:48: in function <FrameXML\CompactUnitFrame.lua:45>

Locals:
nil

Thanks for this add-on!

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