Pulke is a library for data-driven animations.
adiron / pulke Goto Github PK
View Code? Open in Web Editor NEWPulke moves, when you want it to
License: MIT License
Pulke moves, when you want it to
License: MIT License
I don't even know where to begin. AE-style text animations (text being written, deleted, etc.)
Need to make sure that units do not default to 'px'
Make use of Pulke in a few fun examples
While there's already a granular
filter, a steps
filter would basically be the other way around. Instead of specifying how large a step is, the user would specify how many steps an animation should take to complete.
Events will be fired based on timeline events (i.e. started playing, loop, finished playing, reached certain playhead position, etc.)
Events can the be bound
I'm just THAT cool you know
Since both Pulke
and various animation controls implement basically the same interface, it would be wise to add an interface that lists exactly what an animation implements.
In the Pulke
object, that would basically mean forwarding the events and aggregating them to children
Possibly use something like this which uses the prepublishOnly
script?
Properties could reference one another and set a lag.
Problem: they could potentially be recursive so there will have to be checks for that
Allow the user to animate between colors, supplied as css-style strings (or possibly arrays in JSON?)
Right now animations are only performed on continuous properties.
For example, it could be useful for text (replacing it) or controlling the CSS properties like visibility
. Also very useful for text (like captions)
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