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zachkinstner avatar zachkinstner commented on May 13, 2024

I found a similar Unity issue 718709:

System.Reflection.TargetInvocationException importing plugin

The Unity 5.2.1p0 patch release says that it's fixed:

(718709) - API Updater: Fixed crash in AssemblyUpdater when a type had methods with names starting with get_/set_ .

However, using the latest patched release (Unity 5.2.1p1) hasn't resolved the issue.

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zachkinstner avatar zachkinstner commented on May 13, 2024

After the DLLs are imported, the error message doesn't appear again. It does not seem to affect the scene or functionality in any way.

The stack trace starts at DoesAssemblyRequireUpgrade(). Since the Visual Studio project references the latest UnityEngine.UI.dll assembly, it seems safe to say that it doesn't require an upgrade.

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zachkinstner avatar zachkinstner commented on May 13, 2024

This error will appear when importing Hover VR v1.4.0. I'm not sure how to avoid it, but for now, the error message seems harmless. Perhaps this is a bug on the Unity side. Any ideas?

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kruncher avatar kruncher commented on May 13, 2024

I am having the same issue with my asset; I haven't been able to figure out the cause.

If you figure this out it would be great if you could share the cause; likewise, I will do same if I manage to find the cause first :)

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zachkinstner avatar zachkinstner commented on May 13, 2024

Hi @kruncher, I'll definitely post back here if I find a solution. If you have an issue/ticket for this issue on your project, feel free to link to it here.

That Unity bug ticket referenced above now has a comment ("Still not fixed in 5.2.1f1....") so hopefully Unity knows that the error message is still occurring for us. Edit: I just added a note there, too.

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zachkinstner avatar zachkinstner commented on May 13, 2024

I did not notice this issue when importing the v2.0.0A (alpha) release in Unity 5.4.1f1. I will close this issue for now.

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