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PixelEnvision avatar PixelEnvision commented on June 26, 2024

+1, Would be nice to get this working.

It looks like there is a code in post build script to add this dependency but it's not working for me. Xcode 9.4.1 with Unity 2017.4.8.f1

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skjalgsm avatar skjalgsm commented on June 26, 2024

I just merged in a PR that might fix this issue as xcode might not have recognized "iPhone Development" as your code sign identity and it fixed itself automatically when you selected the "Unity-iPhone-Stickers" target. Could you update and check to see if it works now? 4c2d8c2

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jkampitakis avatar jkampitakis commented on June 26, 2024

We still get the following error:

error: /Users/john/Library/Developer/Xcode/DerivedData/Unity-iPhone-andttpaqhibkcyezyvfjideiywma/Build/Products/ReleaseForRunning-iphoneos/Unity-iPhone-Stickers.appex: No such file or directory

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skjalgsm avatar skjalgsm commented on June 26, 2024

I think I found a solution to the problem. It works out of the box for me now on a completely fresh jenkins box using fastlane. What was missing was that TargetAttributes didn't have a reference to the new sticker target and I fixed it by adding a reference to the team id there.

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