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bevy_slinet's Introduction

aggyomfg


Hi there ๐Ÿ‘‹

I love computer science and programming from 12.

Interests

  • Linux, Python, Rust, Typescript, Go and so on.
  • Clouds, k8s, CI/CD and other stuff.
  • Music, Guitar.

Now workin as SRE Engineer.

Invite me on your server ๐Ÿคฃ

ssh-import-id-gh aggyomfg

bevy_slinet's People

Contributors

aggyomfg avatar arilotter avatar de-grote avatar sliman4 avatar

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bevy_slinet's Issues

Looking for maintainers

Hey everyone, it's been more than a year since I abandoned this project, and I won't be actively working on it anytime soon, so I think it'd be better if someone active maintained bevy_slinet.

Pinging contributors if anyone's interested: @arilotter @aggyomfg @de-grote

More detailed install instructions?

Hey there,

no idea how active you are with the lib and what your plans are for the future? Are more detailed install instruction for a regular bevy project would be lovely.

I use scenes as plugins and I can easily use any other rust package with use package_name:{..... Unfortunately this does not work for slinet :/ Tried some cherry picking from the cargo.toml but didn't change anything on the errors I get.

error[E0432]: unresolved import `bevy_slinet::client`
 --> src/scenes/world.rs:5:18
  |
5 | use bevy_slinet::client::{ClientPlugin, ConnectionEstablishEvent, PacketReceiveEvent};
  |                  ^^^^^^ could not find `client` in `bevy_slinet`

error[E0432]: unresolved import `bevy_slinet::protocols::tcp`
 --> src/scenes/world.rs:7:29
  |
7 | use bevy_slinet::protocols::tcp::TcpProtocol;
  |                             ^^^ could not find `tcp` in `protocols`

error[E0432]: unresolved import `bevy_slinet::serializers::bincode`
 --> src/scenes/world.rs:8:31
  |
8 | use bevy_slinet::serializers::bincode::{BincodeSerializer, DefaultOptions};
  |                               ^^^^^^^ could not find `bincode` in `serializers`

hello world examples need update

Previous versions of Bevy had the EventReader struct in the app module. In the latest version of Bevy, EventReader resides in Prelude module. I believe a simple change to the second use statement should remedy the issue.

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