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vn-master's Introduction

VN-master

Continuous Integration

As such, as of now I am planning on creating a simple CI for this project, which will include extra helpful features like a node graph for each pull.

Tentative Style and Conventions Guide

In order to keep the code base from becoming spaghetti (very easy in renpy), please follow these rules or I will not accept your pull request.

Note: These are not final, if something doesn't really work out or could be better, just start a conversation on discord

  • Route names for programmming purposes will be the last name of the corresponding character

  • All .rpy files relating to a specific route must be under a subfolder under game

    • That subfolder should have the name of the route
  • ALL global labels must be formatted as such: routename_x, where x can be anything you want.

    • For example, dwinelle_lunch is a possible global label.

    • This is to prevent label collision. Unfortunately, having all labels inside a specific route be sublabels is not terribly feasible, so this pseudo namespace is the compromise

  • Avoid if at all possible define statements inside files inside your route folder; keep them in the global .rpy files in root

  • Keep all character definitions in character.rpy; create the character definition with the full name, then create a shorter one below

  • Do modify gui.rpy

  • Try to override styles in override_styles.rpy instead of modifying screens.rpy (it's just easier to see changes)

  • Python code is expected to follow PEP8, essentially follow the style part of CS61a

    • This is a looser rule, just skim through and try.

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