This is a personal project created based off of the Unity Tutorial series Roll a ball found here: link
As I learn more about the features available in Unity or am otherwise inspired, I'll be adding new features to the game hopefully with some documentation
Added Features list:
- Sine wave bobbing for pickup items (see Rotator script)
- A simple timer (see Timer Script)
- Spawnable enemies that chase the player with a SmoothDamped speed (see EnemyScript)
- Restartable rounds in case player is killed by an enemy