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Antonios Kavasis's Projects

flip icon flip

A tool for visualizing and communicating the errors in rendered images.

fnlc icon fnlc

A line-counter written in C# and using Intrinsics

gatling icon gatling

A Hydra-enabled GPU path tracer that supports MaterialX.

gds icon gds

GDS (Graphical Documentation System) is a graphical, interactive and intuitive software documentation system

gfxexp icon gfxexp

Sandbox for graphics paper implementation

gluray icon gluray

An OpenGL interceptor using Ray Tracing backends for photorealistic rendering.

gpuraytracer icon gpuraytracer

Nullrender is a real-time GPU accelerated ray tracing renderer written in c#.

helios icon helios

Experimental DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc :dizzy:.

imagesharp icon imagesharp

:camera: A modern, cross-platform, 2D Graphics library for .NET

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

lens icon lens

Lens - The way the world runs Kubernetes

lightbender icon lightbender

A multi-platform, GPU-accelerated, C++ rendering application written around the NVIDIA OptiX Ray Tracing API.

mis-path-tracer icon mis-path-tracer

MIS (Multiple importance sampling) and hair bsdf implementation built on top of Yocto/GL

monthlyresources icon monthlyresources

Use this repository to explore the latest content and code samples. Each month we will release best of content resources that relate to a particular theme. - Microsoft Developer Editorial team

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