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jackbot's Issues

Infinite Loop

Hello,
I noticed that if you attempt to reset the bot when you are not in a game the bot gets stuck in an infinite loop.

It seems to be because it gets to this part of the code and has a zero value -->

function Start-JackBox([int]$JackTarget){
Write-Log -Message "Starting JackBox pack [$JackTarget]" -Type INF -Console -Log
Set-JackboxState -JackTarget $JackTarget

To solve this I added before the Set-JackboxState line: if(!$JackTarget -eq 0){

This ensures it doesn't get stuck if you !jackbot reset when not in a game.

Support for Linux

Hello. I was thinking of setting this bot up on my upcoming server but then I realized that this bot doesn't support Linux. It's not a huge deal, I would probably just use a Windows VM with GPU pass-through but it would be nice if the bot could support Linux :)

Support for Jackbox 9

If someone could write code I add to the file for jackbox 9 That would be perfect

JackBot could not connect to Discord

Hey,
I've had an issue when starting the bot: It always says "JackBot could not connect to Discord" in the log (also says "Config discord link does not exist, assigning default link", I don't know if this is expected behaviour).
I've so far tried it on 2 Machines, one VM and one Physical Machine, both had other working Discord Bots running on them in the past. I went through the Guide 4 times in total and tried it on two different Servers with different Accounts and Bots and gave the bots all Privileged Gateway Intents.
I do not know what I'm doing wrong, or if anyone else is experiencing similar issues.

JackBotLog_-_Copy.Log

Error everytime

I have made m
Capture
y configurations and everything but the bat thing has an error everytime I open it

What should happen?

What should happen after starting the JackBot.Bat? I get a command line and nothing happens (it does not give an error)

Inconsistent Success using SendKeys

Hello,
I noticed the SendKeys commands producing inconsistent results when attempting to Stream to Discord. After further investigation I believe you need to make the following changes in your code:

Line 668: Invoke-KeyAtTarget -CMD "^{k}" -Target $Script:Config.DiscordName
CHANGE TO : Invoke-KeyAtTarget -CMD "(^k)+(^)" -Target $Script:Config.DiscordName

and

Line 669: Invoke-KeyAtTarget -CMD "+{1}" -Target $Script:Config.DiscordName
CHANGE TO : Invoke-KeyAtTarget -CMD "(+1)+(+)" -Target $Script:Config.DiscordName

These changes have resulted in a 100% success rate when attempting to trigger the add to channel function.

Pack2 - Looping after exit

When entering a game, if a user decides to quit and change game in pack 2, it exits the entire game. Seems to send one more exit key sequence than needed.

Trying to start Pack 2 will cause a loop where the game closes and reopens. Starts steam and closes and reopens and so on.

OS: Windows Server 2019 Standard (Desktop Experience)
VM: Yes (Game opened through an RDP session and then the session is redirected to console)

.bat is crashing

.bat didn`t work on my computer. can you give me pleace a more accurate descreption what is to do? thx

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