Physarum simulation program. Delphi XE8, Firemonkey
Particle based simulation of Physarum polycephalum -
https://en.wikipedia.org/wiki/Physarum_polycephalum
I was impressed video on YouTube «Coding Adventure: Ant and Slime Simulations»
https://www.youtube.com/watch?v=X-iSQQgOd1A
at «Sebastian Lague» channel
Used materials:
Unity algorithm by Sebastian Lague: https://github.com/SebLague/Slime-Simulation
Go algorithm by Michael Fogleman: https://github.com/fogleman/physarum
Details about algorithm by Sage Jenson's:
https://cargocollective.com/sagejenson/physarum
alfaleshkov / physarum-simulation Goto Github PK
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License: GNU General Public License v3.0