Game of Risk battle simulator
Ok, so after a whole weekend of playing Risk we came up with the need for making big battles much faster. I'm talking about those times when an army of 15+ troops attacks a territory with an army of 15+ troops; therefore, I decided to build a function that would roll the dices as many times as needed to perform a battle for a territory without having to touch the dices.
Note: It may take some joy out of dueling to death dice by dice.