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cvdl-editor's Issues

Fixing text rendering

For text rendering, we currently call Rust and receive a set of pixels within a boundary box, extract the non-empty pixels and render those. This approach has led to non-smooth text rendering. We should fix this.

Adding keybindings

Adding key bindings for moving between boxes, focusing on a box would be nice. We should have that.

Adding font sizing

We would like to have a realistic preview of the actual rendering, hence we need to be able to change the font size too. This is tricky because now we need to dynamically change row sizes. It is doable, but requires some change.

Adding font selection

Even though we have a font option box, we don't use it. We should start using it. This requires looking into CVDL too, as we should be using its API for font loading.

Making the vertical cut UX better

Current UX is kind of hard to use. It would be nice to have a better one like a slider. Someone with some UI/UX experience could be helpful here.

Fixing Justification Radio Buttons

Currently, justification buttons are not managed by the state correctly, so they are persistent as you move between different boxes. Normally, it should read the justification field of the selected box and rerender accordingly.

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