Run striveinjector.exe after starting the game. strivehitboxes.dll must be in the same folder.
Green = Hurtbox
Cyan = Hurtbox (Counterhit state)
Red = Hitbox
Yellow = Pushbox
An in-game hitbox viewer for Guilty Gear Strive.
License: MIT License
Run striveinjector.exe after starting the game. strivehitboxes.dll must be in the same folder.
Green = Hurtbox
Cyan = Hurtbox (Counterhit state)
Red = Hitbox
Yellow = Pushbox
It force closes after reporting a sucessful injection. Probably due to hook point changes or new character stuff.
Thanks.
Program keeps giving this error, also tried moving it into the same folder as GGST-Win64-Shipping.exe, but that didn't work.
Not a bug or issue, just a question.
I cant actually find any of the function hex signatures (eg UCanvas_K2_DrawLine
) in IDA.
I've searched for almost all the byte sequences in GGST-Win64-Shipping.exe, but can't find them.
Is there something I'm missing?
Still new to sig scanning, interested in modding strive.
Thank you.
Some moves have throw invulnerability, not sure if this is denoted anywhere in code to pick up.
Thanks for getting this going that early, it's really useful.
A small issue, similar to your previous Xrd hitbox viewer, is that you have to fully unload the game to disable the injector. Given the lenghty at best startup times on Strive this feature is kinda necessary.
Dunno how doable it is thought - feel free to dismiss if you can't.
Much appreciated.
Nothing seems to happen when I launch the program, this is my first time trying to use it.
To exit this mode, I have no choice to exit the game.
Is it possible to add the mode on/off option?
And can you make the color of the hitbox lighter?
I think it's too dark when several identical colors overlap.
Why does windows detect your injector as malware?
Potemkin Buster displays a red hitbox that doesn't seem to relate to anything.
I've tried seeing how it interacts with collision boxes, hurtboxes, hitstun, blockstun, guard crush and nothing worked.
Is this a bug or does it have some use that I can't think of?
It only shows the hitbox for the swordless 214H.
Currently only getting a command prompt window displaying the test "Injected!", however in training mode no hitboxes are shown.
I never used this application before so I cannot confirm if the problem is no my end, but I am assuming it broke because of version changes.
Looking at @Fyren PR for updating for 1.09, I would be willing to attempt to do a similar update, but I don't know where to find the correct hex values to be updated.
If you or Fyren could point me in the right direction I would be happy to try to create a new version.
When you download the zip from https://github.com/AltimorTASDK/strivehitboxes/releases v1.2 and you start it, it say it's the v1.1.1.
Is it possible to display frame data in-game, like the hitbox viewer in sfv?
IIrc you were the person behind the dbfz hitbox viewer, but the dbfz community really would like an update for the dbfz one if you could. I really appreciate the work you've done and I hope you have a wonderful day.
discord is SuprLarry#7543 and Twitter is @SuprLarry
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